A clone of Attack, Retrieve, Capture, the best game of 1997: a top-down 2D capture-the-flag game in which you pilot a small well-armed spaceship!

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License

GNU General Public License version 2.0 (GPLv2)

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User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 1 / 5

User Reviews

  • I remember playing this game ages ago. It was fast, fun and simple. Upon finding this open source project, I just had to see how it was coming along. There is just one main issue. Players have to register with a "Primary Server." Normally this would be no problem but it appears to be offline. Not only that, but players are unable to register their own server with the main system. Even if a host manages to launch a server, they still cannot connect to it since they must register their server along with their handle to the Primary Server. Thus potential players and hosts are unable to run or play the game.
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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

Visual Basic, C++

Related Categories

Visual Basic Real Time Strategy Game, Visual Basic Simulation Games, C++ Real Time Strategy Game, C++ Simulation Games

Registered

2005-07-29